This is a list of the 25 upgrade trees and 100 upgrades in 20 Minutes Till Dawn. Each tree starts with choosing a first tier upgrade, then it progresses to second-tier upgrades. Only one second-tier upgrade is necessary to unlock the third-tier upgrade, with it being possible to obtain all 4 upgrades in the tree if desired.
Note that this is just a comprehensive guide on their upgrades and their paths. If you want to see what each upgrade does, check the link of the upgrade.
Upgrades are grouped by type.
Damage & Guns
Fast Bullets Tree
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Sniper
- Bullet Speed +25%
- Bullet Damage +15%
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Assassin
- Automatically kill enemies below 20% HP.
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Bullet Damage Tree
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Big Shot
- Bullet Damage +45%
- Bullet Size +40%
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Splinter
- Enemies explode into 3 bullets when killed. These bullets deal 10% damage.
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Reaper Rounds
- Bullet Damage +20%
- Piercing +1
- Bullets additionally pierce killed enemies.
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Fire Rate Tree
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Siege
- Shooting when standing still has a 40% chance of not consuming ammo.
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Multi Shots Tree
Double Shot
- Projectiles +1
- Spread +10
- Bullet Damage -10%
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Fan Fire
- When shooting your last ammo, also shoot 10 additional bullets in a circle around for 15% damage.
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Fusillade
- Projectiles +1
- Spread +15
- Bullet damage -25%
- Doubles base projectiles.
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Reload Boost Tree
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Fresh Clip
- Reload Rate +5%
- Increase Bullet Damage by +50% for 1 second after reloading.
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Kill Clip
- Increase Reload Rate +5% for every enemy killed. This bonus resets after reloading.
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Summons
Dragon Tree
Dragon Egg
- Summon an egg that will hatch into a Dragon in 3 minutes.
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Aged Dragon
- Your Dragon gains 15 damage every 60 seconds. This ability works even if your Dragon is still in its egg.
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Trained Dragon
- Your Dragon gains 10% attack speed every 60 seconds. This ability works even if your Dragon is still in its egg.
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Dragon Bond
- Your bullets deals additional damage equal to 10% of your Dragon's damage.
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Ghost Friend Tree
Ghost Friend
- Summon a Ghost Friend that rapidly shoots piercing projectiles for 8 damage.
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Best Friends
- Fire Rate +10%
- Ghost Friend's attack speed is increased by your Fire Rate.
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Ghost Wizard
- Ghost Friend's projectiles inflict Burn for 6 damage per second. They also trigger your on-hit effects.
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Magic Lens Tree
Magic Lens
- Summons a rotating Magic Lens that gives all bullets that pass through it +30% damage and size. Bonus damage is increased by your Summon Damage.
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Igniting Lens
- Bullets that pass through the lens will inflict Burn on hit.
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Refraction
- Bullets that pass through the lens gain +2 bounce.
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Focal Point
- All effects of the lens are doubled, and its size is halved.
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Magic Scythe Tree
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Shadowblade
- Magic Scythe inflicts Curse on enemies.
- Curse damage is increased by 15%.
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Windcutter
- Move Speed +10%.
- Magic Scythe's damage is increased by bonuses to your Move Speed.
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Scythe Mastery
- Bullet Damage +10%
- Magic Scythe's damage is increased by bonuses to your Bullet Damage.
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Magic Spear Tree
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Holy Spear
- Magic Spear deals +10 damage for every Max HP you have.
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Soul Drain
- Every 500th enemy killed by a summon drops a Soul Heart.
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Soul Knight
- Magic Spear gains +15 damage every time you gain a Soul Heart.
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Trainer Tree
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Pulsing Summons
- Summon Damage +20%
- Your summons deal 50 summon damage to nearby enemies every 2 seconds.
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Feed the Beasts
- Increase Summon Damage by +1% after every 15 enemies killed.
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Bloodsuckers
- Summon Damage +10%
- Every 500th enemy killed by a summon drops a healing item.
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Frenzy Tree
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Hellspawns
- Summon Attack Speed +20%
- Your summons inflict Burn on hit for 3 damage per second.
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Culling
- Summon Attack Speed +15%
- Your summons have a 15% chance on hit to instantly kill an enemy. Does not affect Boss enemies.
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Status Effects
Electromancy Tree
Electro Mage
- On every 2nd shot, call down Lightning to strike a nearby enemy for 22 damage.
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Electro Bug
- Summon an Electro Bug that calls down Lightning to strike 2 nearby enemies.
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Energized
- When Lightning strikes an enemy, there's a 20% chance to automatically refill 3 of your ammo.
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Electro Mastery
- All Lightning damage increased by 12. Increase Lightning area of effect by 75%.
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Ice Tree
Frost Mage
- Your bullets have a 35% chance to inflict Freeze for 1.5 seconds. Boss enemies are only affected by Freeze for 0.3 seconds.
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Frostbite
- When an enemy is inflicted with Freeze, they lose 15% of their Max HP. Boss enemies lose 1% of their Max HP.
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Ice Shard
- When shooting your last ammo, also shoot 3 additional ice shards that inflict Freeze.
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Shatter
- Enemies which are affected by Freeze explode when killed and deal damage to nearby enemies equal to 7% of their Max HP.
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Pyromancy Tree
Pyro Mage
- Your bullets have a 50% chance to inflict Burn for 3 damage per second.
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Fire Starter
- On every 5th shot, launch a Fireball that deals 40 damage.
- The Fireball also inflicts Burn to enemies in a large area for 3 damage per second.
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Soothing Warmth
- When you inflict Burn, there is a 0.05% (1 in 2000) chance to heal you for 1 HP.
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Dark Arts Tree
Dark Arts
- Your bullets have a 35% chance to inflict Curse.
- Cursed enemies, after 0.75 seconds, take damage equal to 200% of your Bullet Damage.
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Doom
- Curse damage is increased by an additional 100% of your Bullet Damage.
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Wither
- Enemies inflicted with Curse take 30% more damage.
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Ritual
- Every 10 enemies killed by Curse will increase your Bullet Damage by 1%.
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Holy Arts Tree
Holy Arts
- After shooting your last ammo, Smite nearby enemies for 20 damage.
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Holy Might
- Smite deals +10 extra damage for every HP you currently have (not Max HP).
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Justice
- Increase your Max HP by 1 for every 500 enemies killed with Smite (Max 3).
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Angelic
- Every 500 enemies killed with Smite heals you for 1 HP.
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Defense
Health Tree
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Anger Point
- Increase Bullet Damage and Fire Rate by 75% when you get hit.
- This bonus lasts for 30 seconds.
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Giant
- Max HP +2
- Character Size +25%
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Shield Boost Tree
Holy Shield
- A Holy Shield protects you from damage once.
- The Holy Shield regenerates in 2 minutes after breaking.
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Divine Blessing
- Increase Reload Rate and Move Speed by 25% while Holy Shield is active.
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Divine Wrath
- Call down Lightning to strike a random nearby enemy for 22 damage every second while Holy Shield is active.
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Dodge Boost Tree
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Nimble
- Dodge +10%
- Move Speed +10%
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Tiny
- Dodge +5%
- Charater Size -25%
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Reflex
- Move Speed +15%
- Your Dodge chance is increased by bonuses to your Move Speed.
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Soul Heart Tree
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Soul Expand
- Gain a Soul Heart.
- Increase max amount of Soul Hearts by 2.
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Soul Powered
- Your bullets deal 10% more damage for each Soul Heart you currently have.
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Soul Link
- Gain a Soul Heart.
- When you lose a Soul Heart, enemies also lose 80% of their Max HP. Does not affect boss enemies.
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General
Magnet XP Tree
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Recharge
- Pickup Range +20%
- Every XP orb pickup has a 10% to refill 1 ammo.
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Excitement
- Pickup Range +30%
- After picking up XP, gain 50% Fire Rate for 1 second.
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Speed Boost Tree
Haste
- Move Speed +20%
- Fire Rate +5%
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Blazing Speed
- Move Speed +10%
- Inflict Burn on nearby enemies as you run. The effect occurs more often the faster you move.
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In the Wind
- Increase Bullet Damage and Move Speed by 10% every 10 seconds (max 40%). This bonus resets when you get hit.
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Vision Tree
Glare
- Vision Range +25%
- All enemies within your Vision Range take 15 damage every 1 second.
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Sight Magic
- Vision Range +15%
- Damage from Glare also applies the on-hit effects of your bullets.
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Saccade
- Vision Range +25%
- The damage of Glare occurs twice as often.
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Aero Tree
Aero Magic
- Every 2 seconds shoot out a Gale of wind. Gale deals 20 damage every 0.5 seconds.
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Windborne
- Move Speed +15%
- Gale's damage is increased by bonuses to your Move Speed.
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Eye of the Storm
- Deal double of Gale's damage to nearby enemies every 2 seconds.
- Gale damage is increased by 5.
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Other Upgrades
Synergies
These upgrades require specific combinations of other upgrades to appear.
Character-specific Upgrades
These upgrades are only available in the chests dropped by Elites, and the upgrades are different among characters.
Tomes
These upgrades are only dropped by the Bosses.
Change Log
in 1.0.0 Balance Changes.
In 0.9.0 Summoning Rework:
- Magic Daggers (Light Weaponry) were removed, and now the whole upgrade tree is focused on powering up the Magic Scythe!
- Its damage increases based on your bullet damage and move speed.