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Lilith

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Lilith is one of the selectable characters in 20 Minutes Till Dawn. She has 4 HP and it costs 3150 souls to unlock her.

Ability

Lilith's ability allows her to summon a spirit when enemies are killed. These spirits chase down nearby enemies and deal 8 damage.

  • Each spirit's damage and travel speed benefit from Summon Damage, Summon Attack Speed and other Summon buffs, but they do not count as summons when it comes to the "Gotta Catch 'Em All" achievement and "Dedication" rune.
  • The spirit cannot trigger on-hit effects.

Character upgrades

Icon Name Description
Undead Army.png
Undead Army
  • Summon Damage +35%
  • Summon Attack Speed +35%
Necrophile.png
Necrophile

Gain +35% Move Speed for 1 second when an enemy is killed.

Necromancer.png
Necromancer
  • Summon Damage +20%
  • Lilith summons an additional Spirit when enemies are killed.

Changelogs

  • 0.6.3:
    • Fixed a bug where if Guardian (Removed) activated off of one of Lilith's spirits, it would cause spirits, bullets, and enemies to stop moving.
    • Changed the spirit so that it is not a summon anymore (does not count for the Gotta Catch 'Em ALL achievement, and Guardian (Removed) and Dedication runes)
  • 0.6.1: Max HP increased from 3 to 4.